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single-character mode

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  • Character design of Final Fantasy — Although each installment of the Final Fantasy series is generally set in a different fictional world with separate storylines, there are some commonalities when it comes to character design. Certain design themes repeat themselves, as well as… …   Wikipedia

  • Character shield — Character shields (also known as plot armor or plot shield) are plot devices in films and television shows that prevent important characters from dying or being seriously injured at dramatically inconvenient moments. It often denotes a situation… …   Wikipedia

  • mode — mode1 /mohd/, n. 1. a manner of acting or doing; method; way: modern modes of transportation. 2. a particular type or form of something: Heat is a mode of motion. 3. a designated condition or status, as for performing a task or responding to a… …   Universalium

  • Character fighting techniques (Ranma ½) — This article cover fighting techniques used by characters in Ranma ½ that are not practitioners of Musabetsu Kakutō Ryū.Independent regular characters =Ryoga= Ryoga is an exceptionally proficient martial artist, roughly comparable to Ranma, whom… …   Wikipedia

  • Character generator — This article is about video technology. For hardware character generators in computing context, see text mode. For the Internet service, see Character Generator Protocol. An Aston Ethos hardware character generator A character generator, often… …   Wikipedia

  • Mode (computer interface) — This article is about a transient state in user interfaces. For modes in videogames, see Game mode. For other uses, see Mode (disambiguation). Not to be confused with Multimodal interaction or Modality (human computer interaction). In user… …   Wikipedia

  • Narrative mode — The narrative mode (also known as the mode of narration) is the set of methods the author of a literary, theatrical, cinematic, or musical story uses to convey the plot to the audience. Narration, the process of presenting the narrative, occurs… …   Wikipedia

  • Addressing mode — Addressing modes are an aspect of the instruction set architecture in most central processing unit (CPU) designs. The various addressing modes that are defined in a given instruction set architecture define how machine language instructions in… …   Wikipedia

  • Recurring character names of Final Fantasy — Articleissues refimprove = September 2007The following are character names in the Final Fantasy series of computer role playing games that have appeared in more than two titles. Because each installment is generally set in a different fictional… …   Wikipedia

  • Makron (Quake character) — The Makron is the final boss of the first person shooter computer games Quake II and Quake 4 . It should be noted, however, that the two Makrons are different entities, as the title reflects a position rather than a name. Quake II The Makron is… …   Wikipedia

  • Musical mode — This article is about modes as used in music. For other uses, see Mode (disambiguation). Modern Dorian mode on C  Play …   Wikipedia

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